
Olunari Temple: puzzles & exploration
A ruin with symbol tiles, shortcuts and teleporters.
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Find your next discovery. Browse guides, meet the villagers, and make yourself at home.


A ruin with symbol tiles, shortcuts and teleporters.
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NFT sales, the old earning economy, the Steam pivot, buyer complaints and what remains unverified—with sources.
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A practical starting point for the current Steam version.
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Minimum room checks, room types and decoration requirements for villager homes.
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How decoration points, room targets and furniture requirements fit together.
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How crop growth works, what affects the timer, and which crop details still need confirming.
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Why a crop may be waiting for water and how watering affects growth.
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What happens after a harvest, including regrowth and preparing the next planting.
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Fish pools and replenishment settings for Cemetery waters.
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Fish pools and replenishment settings for Farm waters.
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Fish pools and replenishment settings for Mountain waters.
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Fish pools and replenishment settings for Neighbourhood waters.
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The replenishment settings behind wild resources, and why a cleared patch may stay empty.
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The Village chickens, their interaction cooldown and what is known about their output.
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Rooms, furnishing requirements and decoration targets for ash & sabrina’s home.
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Rooms, furnishing requirements and decoration targets for ava & kyung’s home.
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Rooms, furnishing requirements and decoration targets for celeste’s home.
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Where to find the demo and basic platform information.
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Rooms, furnishing requirements and decoration targets for gerald & mikey’s home.
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The minimum PC specifications listed on Steam.
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Rooms, furnishing requirements and decoration targets for walter’s home.
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A dated reference to the content currently described by the developer.
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A room-by-room reference for the traps, lever doors and pressure plates found in the supplied build.
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When Steam Early Access and the refreshed demo are scheduled to unlock.
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The October demo and older demo builds have different save rules.
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The minimum specifications currently listed on Steam.
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Where spike traps are recorded and how their base damage, knockback and timings are configured.
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Where spinning blades are recorded and how their base damage, knockback are configured.
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Published language support and announced additions.
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The current game is designed for one player.
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Current Steam information supersedes guides for the old Web3 version.
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When the default world lights switch on, and how Temple lighting differs.
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NPCs move around; the map preview tracks residents in your current area.
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What is known about travelling between temple sections.
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Send the developers useful evidence for crashes or blocked progress.
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Historical fixes that explain why older advice may no longer apply.
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What the developers say is included at the October launch.
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Cleanup tools and larger rebuilding quests have different jobs.
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Windows PC is the current focus; start with the official Steam page.
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