guide · Events & cutscenes

CUT Temple Earthquaker Required

Ordered scene actions, timings and event values for CUT Temple Earthquaker Required.

Extracted game dataUpdated
CUT Temple Earthquaker Required

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.5 seconds
  • 2. Spawn NPC — Wait For Previous; 0.5 seconds
  • 3. Character Set Position — Play Simultaneously; 0.5 seconds; destination (game coordinates): x=0, y=0, z=0
  • 4. NPCLook At — Play Simultaneously; 0.5 seconds; Alba
  • 5. Camera Move — Play Simultaneously; 2 seconds; Alba; destination (game coordinates): x=-5.354, y=0, z=-16.391
  • 6. Camera Zoom — Play Simultaneously; Alba
  • 7. Fade In — Wait For Previous; 0.5 seconds; Alba
  • 8. Character Move — Play Simultaneously; Alba; destination (game coordinates): x=-5.354, y=0.816, z=-12.897
  • 9. Camera Move — Play Simultaneously; 3 seconds; Alba; destination (game coordinates): x=-5.31, y=1.49, z=-9.91
  • 10. Camera Zoom — Play Simultaneously; 3 seconds; Alba; amount: 0.5
  • 11. NPCLook At — Wait For Previous; Alba
  • 12. Wait — Play Simultaneously; 1 seconds; Alba
  • 13. Dialogue — Wait For Previous; [Alba/Cutscene/Temple/EarthquakerRequired](#/page/dialogue-877)
  • 14. Character Move — Wait For Previous; [Alba/Cutscene/Temple/EarthquakerRequired](#/page/dialogue-877); destination (game coordinates): x=-3.567, y=0.816, z=-12.364
  • 15. Character Look At — Wait For Previous; [Alba/Cutscene/Temple/EarthquakerRequired](#/page/dialogue-877)
  • 16. NPCMove — Play Simultaneously; Alba; destination (game coordinates): x=-5.351, y=0, z=-22.52
  • 17. Despawn NPC — Wait For Previous; Alba
  • 18. Camera Move — Play Simultaneously; 0.5 seconds; Alba; destination (game coordinates): x=-3.567, y=0.816, z=-12.364
  • 19. Camera Zoom — Play Simultaneously; 0.5 seconds; Alba
  • 20. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_TEMPLE1-10_REACHED