guide · Dialogue

Alba/Cutscene/Temple/EarthquakerRequired

Ah, [var=name]. I see you’ve been up to some spelunking too.

Extracted game dataUpdated
Alba/Cutscene/Temple/EarthquakerRequired

Player · node 0

  • Next nodes: 877:1

Alba · node 1

Ah, [var=name]. I see you’ve been up to some spelunking too.

  • Next nodes: 877:2

Alba · node 2

First the Frost Spire, now this Olunari Temple… This Village is far more interesting by the second!

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Alba · node 3

How many more mysteries await us, I wonder?

  • Next nodes: 877:4

Alba · node 4

Sadly, the path forward seems to be shut. The mechanisms that unlocked the previous doors are nowhere to be seen…

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Alba · node 5

Instead, I see these large Floor Triggers on the ground… But no matter how much I stomp them, I can’t seem to trigger them!

  • Next nodes: 877:6, 877:9

Player · node 6

Maybe we could get Walter to jump on them?

  • Next nodes: 877:7

Alba · node 7

Ha! Maybe we could!

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Alba · node 8

But something tells me it won’t be enough…

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Player · node 9

What do you think we’re missing?

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Alba · node 10

I think they need to be triggered with a great force.

  • Next nodes: 877:11, 877:13

Alba · node 11

Perhaps hitting the ground with a powerful tool will do the trick…

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Alba · node 12

Anyway, I have work to do in the Village. I’ll leave you to it, [var=name].

Alba · node 13

I think I have the right tool for the job… But I need to get my hands on the Blueprint first.

  • Next nodes: 877:14

Alba · node 14

In the meantime, perhaps you could put a pin on these temple adventures and focus on rebuilding the Village?

  • Next nodes: 877:15

Alba · node 15

It is your job, after all, [var=name]...