guide · Events & cutscenes
CUT Treasure Hunt Lower Lake
Ordered scene actions, timings and event values for CUT Treasure Hunt Lower Lake.
Scene sequence
- 1. Fade Out — Wait For Previous; 0.5 seconds
- 2. Spawn NPC — Wait For Previous; 0.5 seconds
- 3. Character Set Position — Play Simultaneously; 0.5 seconds; destination (game coordinates): x=0, y=0, z=0
- 4. Camera Move — Play Simultaneously; destination (game coordinates): x=-30.92, y=0, z=123.82
- 5. Camera Zoom — Play Simultaneously; amount: 1
- 6. Spawn NPC — Play Simultaneously; amount: 0.5
- 7. NPCLook At — Play Simultaneously; Mikey; amount: 0.5
- 8. NPCLook At — Play Simultaneously; Ash; amount: 0.5
- 9. Character Look At — Play Simultaneously; Ash; amount: 0.5
- 10. Fade In — Wait For Previous; 0.5 seconds; Ash; amount: 0.5
- 11. Camera Zoom — Play Simultaneously; 2 seconds; Ash; amount: 0.25
- 12. Wait — Play Simultaneously; 4 seconds; Ash; amount: 0.25
- 13. NPCLook At — Wait For Previous; 4 seconds; Mikey; amount: 0.25
- 14. NPCMove — Play Simultaneously; 4 seconds; Ash; amount: 0.25; destination (game coordinates): x=-30.83, y=0, z=129.59
- 15. Character Move — Play Simultaneously; 4 seconds; Ash; amount: 0.25; destination (game coordinates): x=-28.44, y=0, z=126.2
- 16. Camera Move — Play Simultaneously; 2 seconds; Ash; amount: 0.25; destination (game coordinates): x=-28.43, y=0, z=127.99
- 17. Camera Zoom — Play Simultaneously; 2 seconds; Ash
- 18. Character Look At — Wait For Previous; 2 seconds; Ash
- 19. NPCLook At — Play Simultaneously; 2 seconds; Ash
- 20. Wait — Play Simultaneously; 0.5 seconds; Ash
- 21. Dialogue — Wait For Previous; 0.5 seconds; [Mikey/Friendship/TreasureHunt/3](#/page/dialogue-1291)
- 22. Set Story Flag — Wait For Previous; 0.5 seconds; SF_TREASUREHUNT_LOWERLAKE
- 23. Camera Move — Play Simultaneously; 0.5 seconds; SF_TREASUREHUNT_LOWERLAKE; destination (game coordinates): x=-28.44, y=0, z=126.2