guide · Events & cutscenes

CUT Treasure Hunt End

Ordered scene actions, timings and event values for CUT Treasure Hunt End.

Extracted game dataUpdated
CUT Treasure Hunt End

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.5 seconds; Ash
  • 2. Character Set Position — Wait For Previous; destination (game coordinates): x=0, y=0, z=0
  • 3. Spawn NPC — Play Simultaneously
  • 4. Spawn NPC — Play Simultaneously
  • 5. NPCLook At — Play Simultaneously; Mikey
  • 6. NPCLook At — Play Simultaneously; Ash
  • 7. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=50.45, y=11.431, z=26.01
  • 8. Camera Zoom — Play Simultaneously; Ash; amount: 1
  • 9. Fade In — Wait For Previous; 0.5 seconds; Ash
  • 10. Character Move — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=50.66, y=11.431, z=26.47
  • 11. Camera Zoom — Play Simultaneously; 2 seconds; Ash
  • 12. Dialogue — Wait For Previous; 2 seconds; [Mikey/Friendship/TreasureHunt/5](#/page/dialogue-1293)
  • 13. NPCMove — Wait For Previous; 2 seconds; Mikey; destination (game coordinates): x=45.51, y=11.431, z=20.38
  • 14. NPCMove — Play Simultaneously; 2 seconds; Ash; destination (game coordinates): x=41.15, y=11.431, z=26.29
  • 15. Character Move — Play Simultaneously; 2 seconds; Ash; destination (game coordinates): x=45.85, y=11.431, z=23.44
  • 16. Wait — Wait For Previous; 1 seconds; Ash
  • 17. Dialogue — Wait For Previous; 1 seconds; [Mikey/Friendship/TreasureHunt/6](#/page/dialogue-1294)
  • 18. Character Move — Wait For Previous; 1 seconds; [Mikey/Friendship/TreasureHunt/6](#/page/dialogue-1294); destination (game coordinates): x=47.39, y=11.431, z=24.86
  • 19. NPCMove — Play Simultaneously; 1 seconds; Mikey; destination (game coordinates): x=45.65, y=11.431, z=22.39
  • 20. NPCMove — Play Simultaneously; 1 seconds; Ash; destination (game coordinates): x=44.58, y=11.431, z=23.77
  • 21. Character Look At — Wait For Previous; 1 seconds; Ash
  • 22. Wait — Play Simultaneously; 1 seconds; Ash
  • 23. Dialogue — Wait For Previous; 1 seconds; [Mikey/Friendship/TreasureHunt/7](#/page/dialogue-1295)
  • 24. NPCMove — Wait For Previous; 1 seconds; Mikey; destination (game coordinates): x=53.29, y=11.431, z=25.77
  • 25. Fade Out — Play Simultaneously; 0.5 seconds; Mikey
  • 26. Character Set Position — Wait For Previous; 0.5 seconds; Mikey; destination (game coordinates): x=53.29, y=11.431, z=25.77
  • 27. NPCSet Position — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=53.29, y=11.431, z=25.77
  • 28. Despawn NPC — Play Simultaneously; 0.5 seconds; Mikey
  • 29. NPCLook At — Play Simultaneously; 0.5 seconds; Ash
  • 30. Character Look At — Play Simultaneously; 0.5 seconds; Ash
  • 31. Fade In — Wait For Previous; 0.5 seconds; Ash
  • 32. Wait — Play Simultaneously; 2 seconds; Ash
  • 33. Dialogue — Wait For Previous; 2 seconds; [Mikey/Friendship/TreasureHunt/8](#/page/dialogue-1296)
  • 34. Wait — Wait For Previous; 0.5 seconds; [Mikey/Friendship/TreasureHunt/8](#/page/dialogue-1296)
  • 35. Fade Out — Wait For Previous; 0.5 seconds; [Mikey/Friendship/TreasureHunt/8](#/page/dialogue-1296)
  • 36. Camera Move — Wait For Previous; [Mikey/Friendship/TreasureHunt/8](#/page/dialogue-1296); destination (game coordinates): x=50.35, y=11.431, z=24.38
  • 37. Despawn NPC — Play Simultaneously; Ash
  • 38. Set Story Flag — Play Simultaneously; SF_TREASUREHUNT_END
  • 39. Fade In — Wait For Previous; 0.5 seconds; SF_TREASUREHUNT_END