guide · Events & cutscenes

CUT The Old Ruins Jack Intro

Ordered scene actions, timings and event values for CUT The Old Ruins Jack Intro.

Extracted game dataUpdated
CUT The Old Ruins Jack Intro

Scene sequence

  • 1. Character Move — Wait For Previous; destination (game coordinates): x=3.49, y=0, z=-12.06
  • 2. Dialogue — Wait For Previous; [Jack/Quest/TheOldRuins/0_Intro_1](#/page/dialogue-336)
  • 3. Camera Zoom — Wait For Previous; [Jack/Quest/TheOldRuins/0_Intro_1](#/page/dialogue-336); amount: 0.25
  • 4. Camera Move — Play Simultaneously; [Jack/Quest/TheOldRuins/0_Intro_1](#/page/dialogue-336); amount: 0.25; destination (game coordinates): x=3.02, y=0, z=-10.59
  • 5. Spawn NPC — Play Simultaneously; Jack; amount: 0.25
  • 6. NPCMove — Wait For Previous; Jack; amount: 0.25; destination (game coordinates): x=4.59, y=0, z=-2.26
  • 7. Camera Move — Play Simultaneously; 3 seconds; Jack; amount: 0.25; destination (game coordinates): x=4.63, y=0, z=-4.35
  • 8. Character Move — Play Simultaneously; 3 seconds; Jack; amount: 0.25; destination (game coordinates): x=4.48, y=0, z=-6.38
  • 9. Camera Zoom — Play Simultaneously; 3 seconds; Jack
  • 10. NPCLook At — Wait For Previous; 3 seconds; Jack; amount: 0.25
  • 11. Character Look At — Play Simultaneously; 3 seconds; Jack; amount: 0.25
  • 12. Wait — Play Simultaneously; 1 seconds; Jack; amount: 0.25
  • 13. Dialogue — Wait For Previous; 1 seconds; [Jack/Quest/TheOldRuins/0_Intro_2](#/page/dialogue-337); amount: 0.25
  • 14. NPCMove — Wait For Previous; 1 seconds; Jack; amount: 0.25; destination (game coordinates): x=6.2, y=0, z=-5.92
  • 15. Character Look At — Play Simultaneously; 1 seconds; Jack; amount: 0.25
  • 16. NPCMove — Wait For Previous; 1 seconds; Jack; amount: 0.25; destination (game coordinates): x=3.16, y=0, z=-13.11
  • 17. Character Look At — Play Simultaneously; 1 seconds; Jack; amount: 0.25
  • 18. Camera Move — Play Simultaneously; 2 seconds; Jack; amount: 0.25; destination (game coordinates): x=3.99, y=0, z=-9.46
  • 19. NPCLook At — Wait For Previous; 2 seconds; Jack; amount: 0.25
  • 20. Character Move — Play Simultaneously; 2 seconds; Jack; amount: 0.25; destination (game coordinates): x=3.9, y=0, z=-9.41
  • 21. Dialogue — Wait For Previous; 2 seconds; [Jack/Quest/TheOldRuins/0_Intro_3](#/page/dialogue-338); amount: 0.25
  • 22. Set Story Flag — Wait For Previous; 2 seconds; SF_JACK_INTRO; amount: 0.25