guide · Events & cutscenes
CUT Temple Ancient Key Required
Ordered scene actions, timings and event values for CUT Temple Ancient Key Required.
Scene sequence
- 1. Character Move — Wait For Previous; destination (game coordinates): x=-2.89, y=1.717, z=6.52
- 2. Camera Move — Play Simultaneously; 2 seconds; destination (game coordinates): x=-3.27, y=4.52, z=7.71
- 3. Camera Zoom — Play Simultaneously; 2 seconds
- 4. Character Animation — Wait For Previous; 0.5 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_1](#/page/dialogue-878)
- 5. Camera Shake — Play Simultaneously; 1 seconds
- 6. Wait — Play Simultaneously; 2 seconds
- 7. Spawn Prefab — Play Simultaneously; 2 seconds; VisionVignette
- 8. Dialogue — Wait For Previous; 2 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_1](#/page/dialogue-878)
- 9. Spawn NPC — Wait For Previous; 2 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_1](#/page/dialogue-878)
- 10. Stop Character Animation — Play Simultaneously; 0.2 seconds; Alba
- 11. Play Prefab Animation — Play Simultaneously; 0.1 seconds; VisionVignette
- 12. NPCMove — Wait For Previous; 2 seconds; Alba; destination (game coordinates): x=-3.67, y=1.717, z=4.33
- 13. Character Look At — Play Simultaneously; 2 seconds; Alba
- 14. Camera Move — Play Simultaneously; 2 seconds; Alba; destination (game coordinates): x=-3.1, y=1.717, z=5.93
- 15. Destroy Prefab — Play Simultaneously; 2 seconds; VisionVignette
- 16. NPCLook At — Wait For Previous; 2 seconds; Alba
- 17. Wait — Play Simultaneously; 1 seconds; Alba
- 18. Dialogue — Wait For Previous; 1 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_2](#/page/dialogue-879)
- 19. Character Move — Wait For Previous; 0.5 seconds; Alba; destination (game coordinates): x=-1.313, y=1.717, z=6.626
- 20. NPCMove — Play Simultaneously; 0.5 seconds; Alba; destination (game coordinates): x=-3.273, y=1.717, z=6.836
- 21. Character Look At — Wait For Previous; 0.5 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_3](#/page/dialogue-880)
- 22. Dialogue — Wait For Previous; 0.5 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_3](#/page/dialogue-880)
- 23. NPCMove — Wait For Previous; 1 seconds; Alba; destination (game coordinates): x=-3.63, y=1.717, z=0.49
- 24. Fade Out — Play Simultaneously; 1 seconds; Alba
- 25. Character Look At — Play Simultaneously; Alba
- 26. Camera Move — Wait For Previous; Alba; destination (game coordinates): x=-1.313, y=1.717, z=6.626
- 27. Fade In — Play Simultaneously; 0.5 seconds; Alba
- 28. Despawn NPC — Play Simultaneously; 0.5 seconds; Alba
- 29. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_TEMPLE1-19_REACHED