guide · Events & cutscenes

CUT Temple Ancient Key Required

Ordered scene actions, timings and event values for CUT Temple Ancient Key Required.

Extracted game dataUpdated
CUT Temple Ancient Key Required

Scene sequence

  • 1. Character Move — Wait For Previous; destination (game coordinates): x=-2.89, y=1.717, z=6.52
  • 2. Camera Move — Play Simultaneously; 2 seconds; destination (game coordinates): x=-3.27, y=4.52, z=7.71
  • 3. Camera Zoom — Play Simultaneously; 2 seconds
  • 4. Character Animation — Wait For Previous; 0.5 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_1](#/page/dialogue-878)
  • 5. Camera Shake — Play Simultaneously; 1 seconds
  • 6. Wait — Play Simultaneously; 2 seconds
  • 7. Spawn Prefab — Play Simultaneously; 2 seconds; VisionVignette
  • 8. Dialogue — Wait For Previous; 2 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_1](#/page/dialogue-878)
  • 9. Spawn NPC — Wait For Previous; 2 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_1](#/page/dialogue-878)
  • 10. Stop Character Animation — Play Simultaneously; 0.2 seconds; Alba
  • 11. Play Prefab Animation — Play Simultaneously; 0.1 seconds; VisionVignette
  • 12. NPCMove — Wait For Previous; 2 seconds; Alba; destination (game coordinates): x=-3.67, y=1.717, z=4.33
  • 13. Character Look At — Play Simultaneously; 2 seconds; Alba
  • 14. Camera Move — Play Simultaneously; 2 seconds; Alba; destination (game coordinates): x=-3.1, y=1.717, z=5.93
  • 15. Destroy Prefab — Play Simultaneously; 2 seconds; VisionVignette
  • 16. NPCLook At — Wait For Previous; 2 seconds; Alba
  • 17. Wait — Play Simultaneously; 1 seconds; Alba
  • 18. Dialogue — Wait For Previous; 1 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_2](#/page/dialogue-879)
  • 19. Character Move — Wait For Previous; 0.5 seconds; Alba; destination (game coordinates): x=-1.313, y=1.717, z=6.626
  • 20. NPCMove — Play Simultaneously; 0.5 seconds; Alba; destination (game coordinates): x=-3.273, y=1.717, z=6.836
  • 21. Character Look At — Wait For Previous; 0.5 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_3](#/page/dialogue-880)
  • 22. Dialogue — Wait For Previous; 0.5 seconds; [Alba/Cutscene/Temple/AncientKeyRequired_3](#/page/dialogue-880)
  • 23. NPCMove — Wait For Previous; 1 seconds; Alba; destination (game coordinates): x=-3.63, y=1.717, z=0.49
  • 24. Fade Out — Play Simultaneously; 1 seconds; Alba
  • 25. Character Look At — Play Simultaneously; Alba
  • 26. Camera Move — Wait For Previous; Alba; destination (game coordinates): x=-1.313, y=1.717, z=6.626
  • 27. Fade In — Play Simultaneously; 0.5 seconds; Alba
  • 28. Despawn NPC — Play Simultaneously; 0.5 seconds; Alba
  • 29. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_TEMPLE1-19_REACHED