guide · Events & cutscenes
CUT Picnic With Ash
Ordered scene actions, timings and event values for CUT Picnic With Ash.
Scene sequence
- 1. Fade Out — Wait For Previous; 0.5 seconds
- 2. Spawn Prefab — Wait For Previous; 0.5 seconds; Picnic
- 3. Spawn NPC — Play Simultaneously; 0.5 seconds; Picnic
- 4. Character Set Position — Play Simultaneously; 0.5 seconds; Picnic; destination (game coordinates): x=35.326, y=11.435, z=58
- 5. NPCLook At — Play Simultaneously; 0.5 seconds; Ash
- 6. Character Look At — Play Simultaneously; 0.5 seconds; Ash
- 7. Camera Zoom — Play Simultaneously; Ash; amount: 1
- 8. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=36.46, y=11.435, z=69.47
- 9. NPCAnimation — Play Simultaneously; Ash
- 10. Character Animation — Play Simultaneously; Ash
- 11. Fade In — Wait For Previous; 0.5 seconds; Ash
- 12. Camera Move — Play Simultaneously; 5 seconds; Ash; destination (game coordinates): x=35.16, y=11.435, z=57.55
- 13. Camera Zoom — Play Simultaneously; 5 seconds; Ash
- 14. Dialogue — Wait For Previous; 5 seconds; [Ash/Friendship/PicnicWithAsh/3_Picnic](#/page/dialogue-700)
- 15. Fade Out — Wait For Previous; 1 seconds; [Ash/Friendship/PicnicWithAsh/3_Picnic](#/page/dialogue-700)
- 16. Despawn NPC — Wait For Previous; 1 seconds; Ash
- 17. Destroy Prefab — Play Simultaneously; 1 seconds; Picnic
- 18. Set Story Flag — Play Simultaneously; 1 seconds; SF_PICNICWITHASH
- 19. Character Set Position — Play Simultaneously; 1 seconds; SF_PICNICWITHASH; destination (game coordinates): x=35.16, y=11.435, z=57.55
- 20. Character Look At — Play Simultaneously; 1 seconds; SF_PICNICWITHASH
- 21. Camera Move — Play Simultaneously; SF_PICNICWITHASH; destination (game coordinates): x=-16.6, y=3.286, z=8.68
- 22. Stop Character Animation — Play Simultaneously; SF_PICNICWITHASH
- 23. Stop NPCAnimation — Play Simultaneously; Ash
- 24. Fade In — Wait For Previous; 0.5 seconds; SF_PICNICWITHASH