guide · Events & cutscenes
CUT Flowers For Julia
Ordered scene actions, timings and event values for CUT Flowers For Julia.
Scene sequence
- 1. Fade Out — Wait For Previous; 0.5 seconds
- 2. Camera Zoom — Wait For Previous; amount: 0.5
- 3. Camera Move — Play Simultaneously; amount: 0.5; destination (game coordinates): x=23.79, y=3.266, z=5.29
- 4. Spawn NPC — Play Simultaneously; amount: 0.5
- 5. NPCLook At — Play Simultaneously; Walter; amount: 0.5
- 6. Character Set Position — Play Simultaneously; Walter; amount: 0.5; destination (game coordinates): x=23.74, y=3.266, z=6.4
- 7. Play BGM — Play Simultaneously; 1 seconds; Walter; amount: 0.5
- 8. Fade In — Wait For Previous; 1 seconds; Walter; amount: 0.5
- 9. Camera Zoom — Play Simultaneously; 2 seconds; Walter
- 10. Character Move — Play Simultaneously; 0.5 seconds; Walter; destination (game coordinates): x=23.06, y=3.266, z=5.54
- 11. NPCLook At — Play Simultaneously; 0.5 seconds; Walter
- 12. Wait — Wait For Previous; 0.5 seconds; Walter
- 13. Dialogue — Wait For Previous; 0.5 seconds; [Walter/Friendship/FlowersForJulia/3_FlowersForJulia_1](#/page/dialogue-849)
- 14. Wait — Wait For Previous; 1 seconds; [Walter/Friendship/FlowersForJulia/3_FlowersForJulia_1](#/page/dialogue-849)
- 15. NPCMove — Wait For Previous; 1 seconds; Walter; destination (game coordinates): x=24.23, y=3.266, z=6.08
- 16. NPCAnimation — Wait For Previous; 0.1 seconds; Walter
- 17. Wait — Play Simultaneously; 0.7 seconds; Walter
- 18. Stop NPCAnimation — Wait For Previous; 0.1 seconds; Walter
- 19. Wait — Play Simultaneously; 1 seconds; Walter
- 20. Dialogue — Wait For Previous; 0.1 seconds; [Walter/Friendship/FlowersForJulia/3_FlowersForJulia_2](#/page/dialogue-850)
- 21. NPCMove — Wait For Previous; 0.1 seconds; Walter; destination (game coordinates): x=23.04, y=3.266, z=4.11
- 22. NPCMove — Wait For Previous; 0.1 seconds; Walter; destination (game coordinates): x=20.66, y=3.266, z=3.5
- 23. Character Look At — Play Simultaneously; 0.1 seconds; Walter
- 24. Fade Out — Play Simultaneously; 0.5 seconds; Walter
- 25. Despawn NPC — Wait For Previous; 0.5 seconds; Walter
- 26. Character Set Position — Play Simultaneously; 0.5 seconds; Walter; destination (game coordinates): x=21.41, y=3.266, z=3.81
- 27. Camera Move — Play Simultaneously; 0.5 seconds; Walter; destination (game coordinates): x=-2.25, y=3.266, z=3.11
- 28. Fade In — Wait For Previous; 0.5 seconds; Walter
- 29. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_FLOWERSFORJULIA