guide · Events & cutscenes

CUT Fixing Lemmons Tables Placed

Ordered scene actions, timings and event values for CUT Fixing Lemmons Tables Placed.

Extracted game dataUpdated
CUT Fixing Lemmons Tables Placed

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.1 seconds; Walter
  • 2. NPCSet Position — Wait For Previous; Walter; destination (game coordinates): x=0, y=0, z=0
  • 3. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=0, y=0, z=0
  • 4. Spawn NPC — Play Simultaneously; Walter
  • 5. NPCLook At — Play Simultaneously; Walter
  • 6. NPCLook At — Play Simultaneously; Ash
  • 7. Character Look At — Play Simultaneously; Ash
  • 8. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=-15.755, y=0, z=29.032
  • 9. Camera Zoom — Play Simultaneously; 0.5 seconds; Ash; amount: 0.25
  • 10. Fade In — Wait For Previous; 0.5 seconds; Ash; amount: 0.25
  • 11. Camera Zoom — Play Simultaneously; 2 seconds; Ash
  • 12. Dialogue — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/13_Tables](#/page/dialogue-233)