guide · Events & cutscenes

CUT Fixing Lemmons Store Repaired

Ordered scene actions, timings and event values for CUT Fixing Lemmons Store Repaired.

Extracted game dataUpdated
CUT Fixing Lemmons Store Repaired

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.1 seconds; Walter
  • 2. Play BGM — Play Simultaneously; Walter
  • 3. Spawn NPC — Wait For Previous; Walter
  • 4. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=0, y=0, z=0
  • 5. Spawn NPC — Play Simultaneously; Walter
  • 6. NPCLook At — Play Simultaneously; Walter
  • 7. NPCLook At — Play Simultaneously; Ash
  • 8. Character Look At — Play Simultaneously; Ash
  • 9. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=-14.813, y=0, z=31.342
  • 10. Camera Zoom — Play Simultaneously; 0.5 seconds; Ash; amount: 0.25
  • 11. Spawn NPC — Play Simultaneously; 0.5 seconds; Ash; amount: 0.25
  • 12. NPCLook At — Play Simultaneously; 0.5 seconds; Alba; amount: 0.25
  • 13. Fade In — Wait For Previous; 0.5 seconds; Ash; amount: 0.25
  • 14. Camera Zoom — Play Simultaneously; 2 seconds; Ash
  • 15. NPCAnimation — Wait For Previous; 0.1 seconds; Walter
  • 16. Wait — Play Simultaneously; 0.5 seconds; [Walter/Quest/FixingLemmons/16b_StoreRepaired](#/page/dialogue-236)
  • 17. Set Story Flag — Wait For Previous; 1 seconds; SF_LEMMONS_SHELF4
  • 18. Wait — Play Simultaneously; 1 seconds; [Walter/Quest/FixingLemmons/16b_StoreRepaired](#/page/dialogue-236)
  • 19. Stop NPCAnimation — Wait For Previous; 0.1 seconds; Walter
  • 20. NPCLook At — Play Simultaneously; 1 seconds; Walter
  • 21. Wait — Play Simultaneously; 1 seconds; [Walter/Quest/FixingLemmons/16b_StoreRepaired](#/page/dialogue-236)
  • 22. NPCAnimation — Wait For Previous; 0.1 seconds; Walter
  • 23. Wait — Play Simultaneously; 0.5 seconds; [Walter/Quest/FixingLemmons/16b_StoreRepaired](#/page/dialogue-236)
  • 24. Spawn Prefab On NPC — Wait For Previous; 1 seconds; Walter
  • 25. Wait — Play Simultaneously; 1.5 seconds; [Walter/Quest/FixingLemmons/16b_StoreRepaired](#/page/dialogue-236)
  • 26. Dialogue — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/16b_StoreRepaired](#/page/dialogue-236)
  • 27. Wait — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/16b_StoreRepaired](#/page/dialogue-236)
  • 28. Stop BGM — Play Simultaneously; 0.1 seconds; Walter
  • 29. NPCAnimation — Wait For Previous; 0.1 seconds; Walter
  • 30. Spawn Prefab — Play Simultaneously; 0.1 seconds; GuitarSFX
  • 31. Wait — Play Simultaneously; 5.5 seconds; GuitarSFX
  • 32. Dialogue — Wait For Previous; 5.5 seconds; [Walter/Quest/FixingLemmons/16c_StoreRepaired](#/page/dialogue-413)
  • 33. Destroy Prefab — Wait For Previous; 5.5 seconds; GuitarSFX
  • 34. Stop NPCAnimation — Play Simultaneously; 0.1 seconds; Walter
  • 35. Set Story Flag — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF4_GUITAR
  • 36. Destroy Prefab — Play Simultaneously; 0.1 seconds; Guitar