guide · Events & cutscenes
CUT Fixing Lemmons Shelves 3
Ordered scene actions, timings and event values for CUT Fixing Lemmons Shelves 3.
Scene sequence
- 1. NPCMove — Wait For Previous; Walter; destination (game coordinates): x=-16.412, y=0, z=32.613
- 2. Character Move — Play Simultaneously; Walter; destination (game coordinates): x=-14.729, y=0, z=32.613
- 3. Camera Zoom — Play Simultaneously; 1 seconds; Walter
- 4. Camera Move — Play Simultaneously; 1 seconds; Walter; destination (game coordinates): x=-15.528, y=0, z=32.545
- 5. Character Look At — Wait For Previous; Walter
- 6. NPCLook At — Play Simultaneously; Walter
- 7. Wait — Play Simultaneously; 0.5 seconds; Walter
- 8. Character Animation — Wait For Previous; Walter
- 9. NPCAnimation — Play Simultaneously; Walter
- 10. Wait — Play Simultaneously; 0.5 seconds; Walter
- 11. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONS_SHELF3
- 12. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2
- 13. Spawn Prefab — Play Simultaneously; 0.5 seconds; Shelves_SFX
- 14. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONS_SHELF3_ITEM1
- 15. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 16. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF3_ITEM2
- 17. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 18. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF3_ITEM3
- 19. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 20. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF3_ITEM4
- 21. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 22. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF3_ITEM5
- 23. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2_ITEM1
- 24. Spawn Prefab — Wait For Previous; 0.5 seconds; Sparkle_1
- 25. Spawn Prefab — Play Simultaneously; 2 seconds; Sparkle_2
- 26. NPCLook At — Wait For Previous; 2 seconds; Walter
- 27. Character Look At — Play Simultaneously; 2 seconds; Walter
- 28. Destroy Prefab — Play Simultaneously; 2 seconds; Sparkle_1
- 29. Destroy Prefab — Play Simultaneously; 2 seconds; Sparkle_2
- 30. Wait — Play Simultaneously; 0.2 seconds; Sparkle_2
- 31. Dialogue — Wait For Previous; 0.2 seconds; Walter/Quest/FixingLemmons/10b_ShelvesPlaced_3
- 32. Destroy Prefab — Wait For Previous; 0.2 seconds; Shelves_SFX