guide · Events & cutscenes
CUT Fixing Lemmons Shelves 1
Ordered scene actions, timings and event values for CUT Fixing Lemmons Shelves 1.
Scene sequence
- 1. Fade Out — Wait For Previous; 0.5 seconds; Walter
- 2. Spawn NPC — Wait For Previous; Walter
- 3. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=-16.412, y=0, z=32.613
- 4. Fade In — Play Simultaneously; 0.5 seconds; Walter
- 5. NPCMove — Wait For Previous; Walter; destination (game coordinates): x=-16.412, y=0, z=32.613
- 6. Character Move — Play Simultaneously; Walter; destination (game coordinates): x=-14.729, y=0, z=32.613
- 7. Camera Zoom — Play Simultaneously; 1 seconds; Walter
- 8. Camera Move — Play Simultaneously; 1 seconds; Walter; destination (game coordinates): x=-15.528, y=0, z=32.545
- 9. Character Look At — Wait For Previous; Walter
- 10. NPCLook At — Play Simultaneously; Walter
- 11. Wait — Play Simultaneously; 0.5 seconds; Walter
- 12. Character Animation — Wait For Previous; Walter
- 13. NPCAnimation — Play Simultaneously; Walter
- 14. Wait — Play Simultaneously; 0.5 seconds; Walter
- 15. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONS_SHELF1
- 16. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2
- 17. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2
- 18. Spawn Prefab — Play Simultaneously; 0.5 seconds; SFX
- 19. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONS_SHELF1_ITEM1
- 20. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2_ITEM1
- 21. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 22. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM2
- 23. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 24. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF1_ITEM2
- 25. Set Story Flag — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM3
- 26. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 27. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM4
- 28. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 29. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF1_ITEM3
- 30. Set Story Flag — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM5
- 31. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
- 32. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM6
- 33. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2_ITEM1
- 34. Spawn Prefab — Wait For Previous; 0.5 seconds; Sparkle_1
- 35. Spawn Prefab — Play Simultaneously; 0.5 seconds; Sparkle_2
- 36. Wait — Play Simultaneously; 2 seconds; Sparkle_2
- 37. NPCLook At — Wait For Previous; 2 seconds; Walter
- 38. Character Look At — Play Simultaneously; 2 seconds; Walter
- 39. Destroy Prefab — Play Simultaneously; 2 seconds; Sparkle_1
- 40. Destroy Prefab — Play Simultaneously; 2 seconds; Sparkle_2
- 41. Wait — Play Simultaneously; 0.2 seconds; Sparkle_2
- 42. Dialogue — Wait For Previous; 0.2 seconds; [Walter/Quest/FixingLemmons/3b_ShelvesRequest_1](#/page/dialogue-223)