guide · Events & cutscenes

CUT Fixing Lemmons Shelves 1

Ordered scene actions, timings and event values for CUT Fixing Lemmons Shelves 1.

Extracted game dataUpdated
CUT Fixing Lemmons Shelves 1

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.5 seconds; Walter
  • 2. Spawn NPC — Wait For Previous; Walter
  • 3. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=-16.412, y=0, z=32.613
  • 4. Fade In — Play Simultaneously; 0.5 seconds; Walter
  • 5. NPCMove — Wait For Previous; Walter; destination (game coordinates): x=-16.412, y=0, z=32.613
  • 6. Character Move — Play Simultaneously; Walter; destination (game coordinates): x=-14.729, y=0, z=32.613
  • 7. Camera Zoom — Play Simultaneously; 1 seconds; Walter
  • 8. Camera Move — Play Simultaneously; 1 seconds; Walter; destination (game coordinates): x=-15.528, y=0, z=32.545
  • 9. Character Look At — Wait For Previous; Walter
  • 10. NPCLook At — Play Simultaneously; Walter
  • 11. Wait — Play Simultaneously; 0.5 seconds; Walter
  • 12. Character Animation — Wait For Previous; Walter
  • 13. NPCAnimation — Play Simultaneously; Walter
  • 14. Wait — Play Simultaneously; 0.5 seconds; Walter
  • 15. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONS_SHELF1
  • 16. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2
  • 17. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2
  • 18. Spawn Prefab — Play Simultaneously; 0.5 seconds; SFX
  • 19. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONS_SHELF1_ITEM1
  • 20. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2_ITEM1
  • 21. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
  • 22. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM2
  • 23. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
  • 24. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF1_ITEM2
  • 25. Set Story Flag — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM3
  • 26. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
  • 27. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM4
  • 28. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
  • 29. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF1_ITEM3
  • 30. Set Story Flag — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM5
  • 31. Wait — Play Simultaneously; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM1
  • 32. Set Story Flag — Wait For Previous; 0.1 seconds; SF_LEMMONS_SHELF2_ITEM6
  • 33. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_SHELF2_ITEM1
  • 34. Spawn Prefab — Wait For Previous; 0.5 seconds; Sparkle_1
  • 35. Spawn Prefab — Play Simultaneously; 0.5 seconds; Sparkle_2
  • 36. Wait — Play Simultaneously; 2 seconds; Sparkle_2
  • 37. NPCLook At — Wait For Previous; 2 seconds; Walter
  • 38. Character Look At — Play Simultaneously; 2 seconds; Walter
  • 39. Destroy Prefab — Play Simultaneously; 2 seconds; Sparkle_1
  • 40. Destroy Prefab — Play Simultaneously; 2 seconds; Sparkle_2
  • 41. Wait — Play Simultaneously; 0.2 seconds; Sparkle_2
  • 42. Dialogue — Wait For Previous; 0.2 seconds; [Walter/Quest/FixingLemmons/3b_ShelvesRequest_1](#/page/dialogue-223)