guide · Events & cutscenes

CUT Fixing Lemmons Gnomes Placed

Ordered scene actions, timings and event values for CUT Fixing Lemmons Gnomes Placed.

Extracted game dataUpdated
CUT Fixing Lemmons Gnomes Placed

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.1 seconds; Walter
  • 2. NPCSet Position — Wait For Previous; Walter; destination (game coordinates): x=0, y=0, z=0
  • 3. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=0, y=0, z=0
  • 4. Spawn NPC — Play Simultaneously; Walter
  • 5. NPCLook At — Play Simultaneously; Walter
  • 6. NPCLook At — Play Simultaneously; Ash
  • 7. Character Look At — Play Simultaneously; Ash
  • 8. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=-15.755, y=0, z=29.032
  • 9. Camera Zoom — Play Simultaneously; 0.5 seconds; Ash; amount: 0.25
  • 10. Fade In — Wait For Previous; 0.5 seconds; Ash; amount: 0.25
  • 11. Camera Zoom — Play Simultaneously; 2 seconds; Ash
  • 12. Dialogue — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/14b_Gnomes](#/page/dialogue-410)
  • 13. Spawn NPC — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/14b_Gnomes](#/page/dialogue-410)
  • 14. NPCLook At — Wait For Previous; 1 seconds; Walter
  • 15. NPCLook At — Play Simultaneously; 1 seconds; Ash
  • 16. Character Look At — Play Simultaneously; 1 seconds; Ash
  • 17. NPCMove — Play Simultaneously; 1 seconds; Alba; destination (game coordinates): x=-16.497, y=0, z=26.625
  • 18. Camera Move — Play Simultaneously; 2 seconds; Alba; destination (game coordinates): x=-16.497, y=0, z=28.112
  • 19. Wait — Wait For Previous; 1 seconds; Alba
  • 20. Dialogue — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/14c_Gnomes](#/page/dialogue-411)