guide · Events & cutscenes
CUT Fixing Lemmons Gnomes Placed
Ordered scene actions, timings and event values for CUT Fixing Lemmons Gnomes Placed.
Scene sequence
- 1. Fade Out — Wait For Previous; 0.1 seconds; Walter
- 2. NPCSet Position — Wait For Previous; Walter; destination (game coordinates): x=0, y=0, z=0
- 3. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=0, y=0, z=0
- 4. Spawn NPC — Play Simultaneously; Walter
- 5. NPCLook At — Play Simultaneously; Walter
- 6. NPCLook At — Play Simultaneously; Ash
- 7. Character Look At — Play Simultaneously; Ash
- 8. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=-15.755, y=0, z=29.032
- 9. Camera Zoom — Play Simultaneously; 0.5 seconds; Ash; amount: 0.25
- 10. Fade In — Wait For Previous; 0.5 seconds; Ash; amount: 0.25
- 11. Camera Zoom — Play Simultaneously; 2 seconds; Ash
- 12. Dialogue — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/14b_Gnomes](#/page/dialogue-410)
- 13. Spawn NPC — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/14b_Gnomes](#/page/dialogue-410)
- 14. NPCLook At — Wait For Previous; 1 seconds; Walter
- 15. NPCLook At — Play Simultaneously; 1 seconds; Ash
- 16. Character Look At — Play Simultaneously; 1 seconds; Ash
- 17. NPCMove — Play Simultaneously; 1 seconds; Alba; destination (game coordinates): x=-16.497, y=0, z=26.625
- 18. Camera Move — Play Simultaneously; 2 seconds; Alba; destination (game coordinates): x=-16.497, y=0, z=28.112
- 19. Wait — Wait For Previous; 1 seconds; Alba
- 20. Dialogue — Wait For Previous; 1 seconds; [Walter/Quest/FixingLemmons/14c_Gnomes](#/page/dialogue-411)