guide · Events & cutscenes
CUT Fixing Lemmons Fridge
Ordered scene actions, timings and event values for CUT Fixing Lemmons Fridge.
Scene sequence
- 1. Fade Out — Wait For Previous; 0.5 seconds; Walter
- 2. Spawn NPC — Wait For Previous; 1 seconds; Walter
- 3. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=-13.424, y=0, z=32.408
- 4. Camera Move — Play Simultaneously; Walter; destination (game coordinates): x=-16.095, y=0.129, z=28.591
- 5. Fade In — Wait For Previous; 0.5 seconds; Walter
- 6. NPCMove — Play Simultaneously; Walter; destination (game coordinates): x=-13.424, y=0, z=32.408
- 7. Character Move — Play Simultaneously; Walter; destination (game coordinates): x=-14.954, y=0, z=30.651
- 8. Camera Move — Play Simultaneously; 1 seconds; Walter; destination (game coordinates): x=-13.94, y=0, z=33.083
- 9. Camera Zoom — Play Simultaneously; 1 seconds; Walter
- 10. Character Look At — Wait For Previous; 1 seconds; Walter
- 11. NPCLook At — Play Simultaneously; 1 seconds; Walter
- 12. Wait — Play Simultaneously; 0.2 seconds; Walter
- 13. Spawn NPC — Play Simultaneously; Walter
- 14. NPCAnimation — Wait For Previous; Walter
- 15. Wait — Play Simultaneously; 0.2 seconds; Walter
- 16. Set Story Flag — Wait For Previous; 0.2 seconds; SF_LEMMONS_FRIDGE
- 17. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_FRIDGE
- 18. Stop NPCAnimation — Play Simultaneously; 0.2 seconds; Walter
- 19. Spawn Prefab — Wait For Previous; 0.5 seconds; Sparkle
- 20. Wait — Play Simultaneously; 1.5 seconds; Sparkle
- 21. NPCMove — Play Simultaneously; 1.5 seconds; Ash; destination (game coordinates): x=-12.918, y=0, z=30.979
- 22. Destroy Prefab — Wait For Previous; 1.5 seconds; Sparkle
- 23. NPCMove — Play Simultaneously; 1.5 seconds; Walter; destination (game coordinates): x=-14.595, y=0, z=32.006
- 24. NPCLook At — Play Simultaneously; 1.5 seconds; Ash
- 25. Camera Move — Play Simultaneously; 2 seconds; Walter; destination (game coordinates): x=-14.022, y=0, z=31.134
- 26. NPCLook At — Wait For Previous; 1.5 seconds; Walter
- 27. Character Look At — Play Simultaneously; 1.5 seconds; Walter
- 28. Wait — Play Simultaneously; 0.5 seconds; Walter
- 29. Dialogue — Wait For Previous; 0.5 seconds; [Walter/Quest/FixingLemmons/5b_Fridge](#/page/dialogue-225)