guide · Events & cutscenes

CUT Fixing Lemmons Fridge

Ordered scene actions, timings and event values for CUT Fixing Lemmons Fridge.

Extracted game dataUpdated
CUT Fixing Lemmons Fridge

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.5 seconds; Walter
  • 2. Spawn NPC — Wait For Previous; 1 seconds; Walter
  • 3. Character Set Position — Play Simultaneously; Walter; destination (game coordinates): x=-13.424, y=0, z=32.408
  • 4. Camera Move — Play Simultaneously; Walter; destination (game coordinates): x=-16.095, y=0.129, z=28.591
  • 5. Fade In — Wait For Previous; 0.5 seconds; Walter
  • 6. NPCMove — Play Simultaneously; Walter; destination (game coordinates): x=-13.424, y=0, z=32.408
  • 7. Character Move — Play Simultaneously; Walter; destination (game coordinates): x=-14.954, y=0, z=30.651
  • 8. Camera Move — Play Simultaneously; 1 seconds; Walter; destination (game coordinates): x=-13.94, y=0, z=33.083
  • 9. Camera Zoom — Play Simultaneously; 1 seconds; Walter
  • 10. Character Look At — Wait For Previous; 1 seconds; Walter
  • 11. NPCLook At — Play Simultaneously; 1 seconds; Walter
  • 12. Wait — Play Simultaneously; 0.2 seconds; Walter
  • 13. Spawn NPC — Play Simultaneously; Walter
  • 14. NPCAnimation — Wait For Previous; Walter
  • 15. Wait — Play Simultaneously; 0.2 seconds; Walter
  • 16. Set Story Flag — Wait For Previous; 0.2 seconds; SF_LEMMONS_FRIDGE
  • 17. Wait — Play Simultaneously; 0.5 seconds; SF_LEMMONS_FRIDGE
  • 18. Stop NPCAnimation — Play Simultaneously; 0.2 seconds; Walter
  • 19. Spawn Prefab — Wait For Previous; 0.5 seconds; Sparkle
  • 20. Wait — Play Simultaneously; 1.5 seconds; Sparkle
  • 21. NPCMove — Play Simultaneously; 1.5 seconds; Ash; destination (game coordinates): x=-12.918, y=0, z=30.979
  • 22. Destroy Prefab — Wait For Previous; 1.5 seconds; Sparkle
  • 23. NPCMove — Play Simultaneously; 1.5 seconds; Walter; destination (game coordinates): x=-14.595, y=0, z=32.006
  • 24. NPCLook At — Play Simultaneously; 1.5 seconds; Ash
  • 25. Camera Move — Play Simultaneously; 2 seconds; Walter; destination (game coordinates): x=-14.022, y=0, z=31.134
  • 26. NPCLook At — Wait For Previous; 1.5 seconds; Walter
  • 27. Character Look At — Play Simultaneously; 1.5 seconds; Walter
  • 28. Wait — Play Simultaneously; 0.5 seconds; Walter
  • 29. Dialogue — Wait For Previous; 0.5 seconds; [Walter/Quest/FixingLemmons/5b_Fridge](#/page/dialogue-225)