guide · Events & cutscenes
CUT Fishing Trip
Ordered scene actions, timings and event values for CUT Fishing Trip.
Scene sequence
- 1. Fade Out — Wait For Previous; 0.5 seconds
- 2. Spawn NPC — Wait For Previous
- 3. Character Set Position — Play Simultaneously; destination (game coordinates): x=0, y=0, z=0
- 4. NPCLook At — Play Simultaneously; Ronen
- 5. Character Look At — Play Simultaneously; Ronen
- 6. Camera Move — Play Simultaneously; Ronen; destination (game coordinates): x=-30.66, y=7.21, z=48.12
- 7. Camera Zoom — Play Simultaneously; Ronen; amount: 1
- 8. Play BGM — Play Simultaneously; Ronen; amount: 1
- 9. NPCAnimation — Wait For Previous; Ronen; amount: 1
- 10. Character Animation — Play Simultaneously; Ronen; amount: 1
- 11. Spawn Prefab On NPC — Play Simultaneously; Ronen; amount: 1
- 12. Spawn Prefab On Character — Play Simultaneously; Ronen; amount: 1
- 13. Fade In — Wait For Previous; 1 seconds; Ronen; amount: 1
- 14. Camera Zoom — Play Simultaneously; 4 seconds; Ronen
- 15. Camera Move — Play Simultaneously; 4 seconds; Ronen; destination (game coordinates): x=-36.06, y=3.35, z=49.18
- 16. Dialogue — Wait For Previous; 4 seconds; [Ronen/Friendship/FishingTrip/2](#/page/dialogue-960)
- 17. Fade Out — Wait For Previous; 1 seconds; [Ronen/Friendship/FishingTrip/2](#/page/dialogue-960)
- 18. Destroy Prefab — Wait For Previous; 0.5 seconds; Rod_Ronen
- 19. Destroy Prefab — Play Simultaneously; 0.5 seconds; Rod_Player
- 20. Stop Character Animation — Play Simultaneously; Rod_Player
- 21. Stop NPCAnimation — Play Simultaneously; Ronen
- 22. Character Set Position — Play Simultaneously; Rod_Player; destination (game coordinates): x=-36.06, y=3.35, z=49.18
- 23. NPCSet Position — Play Simultaneously; Ronen; destination (game coordinates): x=-36.06, y=3.35, z=49.18
- 24. Camera Move — Play Simultaneously; Ronen; destination (game coordinates): x=-41.28, y=3.266, z=52.51
- 25. Fade In — Wait For Previous; 0.5 seconds; Ronen
- 26. Set Story Flag — Wait For Previous; 0.5 seconds; SF_FISHINGTRIP