guide · Events & cutscenes

CUT Cleaning Out The Back

Ordered scene actions, timings and event values for CUT Cleaning Out The Back.

Extracted game dataUpdated
CUT Cleaning Out The Back

Scene sequence

  • 1. Fade Out — Wait For Previous; 0.5 seconds
  • 2. Spawn NPC — Wait For Previous; 0.5 seconds
  • 3. NPCLook At — Play Simultaneously; 0.5 seconds; Walter
  • 4. Spawn NPC — Play Simultaneously; 0.5 seconds; Walter
  • 5. NPCLook At — Play Simultaneously; 0.5 seconds; Ash
  • 6. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=-16.373, y=0, z=29.468
  • 7. Camera Zoom — Play Simultaneously; Ash; amount: 0.5
  • 8. Character Set Position — Play Simultaneously; Ash; amount: 0.5; destination (game coordinates): x=-16.373, y=0, z=29.468
  • 9. Play BGM — Play Simultaneously; 0.5 seconds; Ash; amount: 0.5
  • 10. Fade In — Wait For Previous; 0.5 seconds; Ash; amount: 0.5
  • 11. Camera Zoom — Play Simultaneously; 0.5 seconds; Ash
  • 12. Character Move — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=-15.829, y=0, z=30.294
  • 13. Character Look At — Wait For Previous; 0.5 seconds; Ash
  • 14. Wait — Play Simultaneously; 0.5 seconds; Ash
  • 15. Dialogue — Wait For Previous; 0.5 seconds; [Walter/Friendship/CleaningOutTheBack/1](#/page/dialogue-837)
  • 16. Fade Out — Wait For Previous; 0.5 seconds; [Walter/Friendship/CleaningOutTheBack/1](#/page/dialogue-837)
  • 17. NPCSet Position — Wait For Previous; 0.5 seconds; Walter; destination (game coordinates): x=-16.892, y=0, z=31.546
  • 18. NPCLook At — Play Simultaneously; 0.5 seconds; Walter
  • 19. NPCSet Position — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=-16.022, y=0, z=35.538
  • 20. NPCLook At — Play Simultaneously; 0.5 seconds; Ash
  • 21. Character Set Position — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=-16.022, y=0, z=35.538
  • 22. Character Look At — Play Simultaneously; 0.5 seconds; Ash
  • 23. Camera Move — Play Simultaneously; Ash; destination (game coordinates): x=-16.461, y=0, z=35.525
  • 24. Fade In — Wait For Previous; 0.5 seconds; Ash
  • 25. Wait — Play Simultaneously; 3.5 seconds; Ash
  • 26. Dialogue — Wait For Previous; 2 seconds; [Walter/Friendship/CleaningOutTheBack/2](#/page/dialogue-843)
  • 27. NPCMove — Wait For Previous; 2 seconds; Ash; destination (game coordinates): x=-16.229, y=0, z=34.612
  • 28. Wait — Play Simultaneously; 1 seconds; Ash
  • 29. Dialogue — Wait For Previous; 1 seconds; [Walter/Friendship/CleaningOutTheBack/3](#/page/dialogue-838)
  • 30. NPCLook At — Wait For Previous; 1 seconds; Ash
  • 31. Character Move — Play Simultaneously; 1 seconds; Ash; destination (game coordinates): x=-18.688, y=0, z=36.558
  • 32. NPCLook At — Play Simultaneously; 1 seconds; Walter
  • 33. Wait — Play Simultaneously; 3 seconds; [Walter/Friendship/CleaningOutTheBack/4](#/page/dialogue-839)
  • 34. Dialogue — Wait For Previous; 1 seconds; [Walter/Friendship/CleaningOutTheBack/4](#/page/dialogue-839)
  • 35. Fade Out — Wait For Previous; 0.5 seconds; [Walter/Friendship/CleaningOutTheBack/4](#/page/dialogue-839)
  • 36. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONSBACKROOM_BOXES
  • 37. Character Set Position — Play Simultaneously; 0.5 seconds; SF_LEMMONSBACKROOM_BOXES; destination (game coordinates): x=-18.688, y=0, z=36.558
  • 38. NPCSet Position — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=-18.688, y=0, z=36.558
  • 39. NPCLook At — Play Simultaneously; 0.5 seconds; Walter
  • 40. Wait — Play Simultaneously; 1 seconds; Walter
  • 41. Set Story Flag — Play Simultaneously; 0.5 seconds; SF_LEMMONSBACKROOM_MAGAZINES
  • 42. Fade In — Wait For Previous; 0.5 seconds; Walter
  • 43. NPCMove — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=-13.831, y=0, z=35.377
  • 44. Camera Move — Play Simultaneously; 4 seconds; Ash; destination (game coordinates): x=-14.277, y=0, z=35.386
  • 45. Dialogue — Wait For Previous; 2 seconds; [Walter/Friendship/CleaningOutTheBack/5](#/page/dialogue-840)
  • 46. Fade Out — Wait For Previous; 0.5 seconds; [Walter/Friendship/CleaningOutTheBack/5](#/page/dialogue-840)
  • 47. Set Story Flag — Wait For Previous; 0.5 seconds; SF_LEMMONSBACKROOM_MESS
  • 48. Wait — Play Simultaneously; 0.5 seconds; Ash
  • 49. NPCSet Position — Wait For Previous; 0.5 seconds; Ash; destination (game coordinates): x=-14.277, y=0, z=35.386
  • 50. NPCLook At — Play Simultaneously; 0.5 seconds; Ash
  • 51. Character Set Position — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=-15.78, y=0, z=35.974
  • 52. Character Look At — Play Simultaneously; 0.5 seconds; Ash
  • 53. Camera Move — Play Simultaneously; 0.5 seconds; Ash; destination (game coordinates): x=-16.053, y=0, z=35.772
  • 54. Fade In — Wait For Previous; 0.5 seconds; Ash
  • 55. Wait — Play Simultaneously; 3.5 seconds; Ash
  • 56. Dialogue — Wait For Previous; 2 seconds; [Walter/Friendship/CleaningOutTheBack/6](#/page/dialogue-841)
  • 57. NPCAnimation — Wait For Previous; 0.2 seconds; Ash
  • 58. Wait — Play Simultaneously; 2 seconds; Ash
  • 59. Dialogue — Wait For Previous; 2 seconds; [Walter/Friendship/CleaningOutTheBack/7](#/page/dialogue-842)
  • 60. Fade Out — Wait For Previous; 1 seconds; [Walter/Friendship/CleaningOutTheBack/6](#/page/dialogue-841)
  • 61. Camera Zoom — Play Simultaneously; 1 seconds; [Walter/Friendship/CleaningOutTheBack/6](#/page/dialogue-841); amount: 0.5
  • 62. Stop NPCAnimation — Wait For Previous; Ash; amount: 0.5
  • 63. NPCSet Position — Play Simultaneously; Ash; amount: 0.5; destination (game coordinates): x=-16.053, y=0, z=35.772
  • 64. NPCSet Position — Play Simultaneously; Walter; amount: 0.5; destination (game coordinates): x=-16.053, y=0, z=35.772
  • 65. Character Set Position — Play Simultaneously; Walter; amount: 0.5; destination (game coordinates): x=-16.053, y=0, z=35.772
  • 66. Camera Move — Play Simultaneously; Walter; amount: 0.5; destination (game coordinates): x=-15.77, y=0, z=21.11
  • 67. Wait — Play Simultaneously; 1 seconds; Walter; amount: 0.5
  • 68. Fade In — Wait For Previous; 0.5 seconds; Walter; amount: 0.5
  • 69. Camera Zoom — Play Simultaneously; 0.5 seconds; SF_CLEANINGOUTTHEBACK
  • 70. Set Story Flag — Wait For Previous; 0.5 seconds; SF_CLEANINGOUTTHEBACK; amount: 0.5