guide · Dialogue

Gerald/Quest/FrostyMoon/1_FrostyMoon

[var=name]. People are talking.

Extracted game dataUpdated
Gerald/Quest/FrostyMoon/1_FrostyMoon

Player · node 0

  • Next nodes: 677:1

Gerald · node 1

[var=name]. People are talking.

  • Next nodes: 677:2

Gerald · node 2

We need a place to unwind. The Pub must open.

  • Next nodes: 677:3, 677:5

Player · node 3

Tell that to Alba.

  • Next nodes: 677:4

Gerald · node 4

I did. She wouldn’t listen…

  • Next nodes: 677:7

Player · node 5

I agree.

  • Next nodes: 677:6

Gerald · node 6

If only Alba agreed too…

  • Next nodes: 677:7

Gerald · node 7

I might have a solution.

  • Next nodes: 677:8

Gerald · node 8

Alba forbade you from making Furniture for Ronen, right?

  • Next nodes: 677:9

Gerald · node 9

Then you won’t make Furniture for Ronen. You’ll be making it for me.

  • Next nodes: 677:10, 677:14

Player · node 10

Won’t you get in trouble?

  • Next nodes: 677:11

Gerald · node 11

I’m not breaking any rules.

  • Next nodes: 677:12

Gerald · node 12

I’m commissioning goods for my own use.

  • Next nodes: 677:13

Gerald · node 13

What happens to them afterwards is not my concern.

  • Next nodes: 677:16

Player · node 14

Are you sure about this?

  • Next nodes: 677:15

Gerald · node 15

I know what I’m doing.

  • Next nodes: 677:16

Gerald · node 16

Here’s a Blueprint for some Tables. Make me some, will you?